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Silent Hill 2 remake patch improves performance but sadly stops James teleporting through peepholes and falling into the void

Silent Hill 2 remake patch improves performance but sadly stops James teleporting through peepholes and falling into the void
Categories Console Games

Silent Hill 2 remake patch improves performance but sadly stops James teleporting through peepholes and falling into the void

What’s your favourite part of Silent Hill 2? Mine has to be James Sunderland’s various superpowers: Teleportation, phasing through walls, psychosexual yearning, all the abilities he got after he was bitten by a radioactive widower. They’re what make him such a potent horror game protagonist but, alas, apparently the first two of them are bugs, and they’ve just been yoinked out of the game in the Silent Hill 2 remake’s most recent patch.

Patch 1.04 hit today, and it contains all sorts of things to, hopefully, improve Silent Hill 2’s performance issues and rectify a few bugs. I’ll paste the whole list below—which, just for the record, I want to say is actually more of a chore than it sounds on our website, so please pore over every word like it’s a sacred text—but let’s zoom in on the particular fixes that have caught my eye.

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